## Info
**Last Updated:** 2026-01-11 14:35  

## Shader files
- **3dPerspective_1_4.xml** — Info & Integration
- **3dPerspective_1_4.fx** — DirectX9 source code
- **3dPerspective_1_4.hlsl** — DirectX11 source code
- **3dPerspective_1_4.fxc** — DirectX11 compiled
- **3dPerspective_1_4.premultiplied.fxc** — DirectX11 compiled (Premultiplied*)
*Sometimes a shader needs Premultiplied version to fix Alpha Channel handling in Premultiplied graphics.*  

## Examples
- 3dPerspective_1_4.mfa
- 3dPerspective_1_4_Event_Lights.mfa
- 3dPerspective_1_4_Lights_Zoom.mfa  